﻿#pragma once

#include "app.g.h"
#include "OpenGLES.h"
#include "openglespage.xaml.h"

namespace cocos2d
{
	ref class App sealed
	{
	public:
		App();
		virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override;

	private:
		OpenGLESPage^ mPage;
		OpenGLES mOpenGLES;
	};
}
